Week 7: Branding is hard

Degree ProjectKCAILearning

March 13th, 2013 • 10:51am

I started applying my visual direction to all of my screens. Some things were brought up in critique, such as the emoticons being redundant for face-to-face communication.   I’ve been wracking my brain, trying to figure out branding. It’s been a really difficult process, and I can’t figure out how to stop overthinking it. (I’m  Read More

Down & Dirty with Dieter

KCAILearningSpatial Experience

March 11th, 2013 • 11:00am

Lillie and I have been brainstorming and refining our concept quite a bit. We’ve narrowed it down to focusing on contradictions to the 10 principles, using types of people as the theme. We want to push the idea that the 10 principles of design are very important, and that you don’t really notice how important  Read More

Dieter Rams: Reverse Psychology

Design SystemsKCAILearning

March 8th, 2013 • 9:54pm

Lillie and I have chosen Dieter Rams (and his 10 principles of good design) for our exhibit. We’re taking those 10 principles and demonstrating how important they are by showing what happens when they are not considered. We’re referring to this as reverse psychology, where we’re showing the opposite to make our point. We need  Read More

SX Self-Assessment

KCAILearningSpatial Experience

March 8th, 2013 • 6:25pm

The most substantial thing that I’ve gained from this class is simply thinking outside my little digital box, and thinking in the context of space. I had spent a lot of my time in this department thinking in flat layers or shallow depth. Making the switch to an immersive experience really changed the way I  Read More

Week 6: Wireframes & Visual Exploration

Degree ProjectKCAILearning

March 6th, 2013 • 9:26am

Wireframes One-on-one mode can utilize both speech and ASL input from the Deaf/HoH user.   Group mode can also be used in a one-on-one conversation from afar, like across a long table in a conference room, for example.     Visual Exploration This is a textured look that isn’t necessarily skeuomorphic, but it still gives  Read More

Find & Share: More Peripherals!

Degree ProjectFind&ShareKCAILearning

March 5th, 2013 • 7:12pm

I’m getting rid of my infrared idea for the Deaf watch. Why? Because of this thing: It’s an armband that can sense your gestures and finger movements by how your muscles flex. (We live in the future!) Watch the demo video to see its true awesomeness.

Technology Transhumanized: Future-Proofing the Save Icon


March 2nd, 2013 • 12:29am

In an abridged history of human life, we went from engaging in daily face-to-face contact, where people looked each other in the eyes and relished in the subtleties of communication, to inventing computers and sitting hunched over an 8-bit screen of code, to looking down into our palms for the lastest news on our friends’  Read More

Week 5: New Considerations: Hardware Peripherals

Degree ProjectKCAILearning

February 27th, 2013 • 9:56am

An idea that I had originally been hesitant to try was introducing theoretical hardware into the project in order to make technology less invasive. By developing something wearable, I’m starting to make the technology less of a burden and a more normal part of the person’s daily life. Another issue that was raised was the  Read More

[jessie & erika] practical 1

KCAILearningSpatial Experience

February 25th, 2013 • 1:21am

Our wayfinding concept is heavily influenced by KCAI’s informal voice and personality. We decided to focus on the unexpected moments that people may encounter when they visit or study at KCAI. We embrace the lighthearted humor and celebrate all things out-of-the-ordinary. We embrace the fact that we are not an ordinary school. We aren’t pristine  Read More

Week 4: Sketches!

Degree ProjectKCAILearning

February 20th, 2013 • 8:39am

I’ve started to put some serious thought into how to actually design the deaf transcriber app:   Next steps: Flesh out each mode’s scenario. (And think a bit deeper with the multi-device mode’s scenario.) Start exploring branding/naming and visual design options. (Also decide how subtext will be conveyed; through emoticon, color, and/or typography.)